package assists.file
{
	import flash.display.Sprite;
	import flash.media.CameraRoll;

	public class FileLoad extends Sprite
	{
		private var _cameraRoll:CameraRoll;
		public function FileLoad()
		{
		}
		
		public function init():void
		{
			_cameraRoll = new CameraRoll();
		}
		
	}
}